

Gaming
Xbox expects ‘Spartacus’ PlayStation to offer new features as soon as they’re released
The brand boss Xbox commented on Sony’s expected response to the Game Pass. For Phil Spencer, there seems to be no doubt that this competing offer, codenamed “Spartacus”, will include new games on the day of their release.
There is more and more talk of a reunification of the PlayStation Plus and PlayStation Now services in favor of a single offer, codenamed “Spartacus”. Spread over three levels, it would first offer the known advantages of PlayStation Plus, then a library similar to Game Pass and, finally, large demonstrations, streaming game and access to PlayStation games, PlayStation 2, PlayStation 3 and PSP. Everything should be launched next spring on PlayStation 4 and 5.
IGN spoke with Phil Spencer, head of the Xbox division within Microsoft, who was asked to react to what appears for the time being to be a well-documented rumor. The head of the X brand acknowledged that the birth of a model similar to that of Xbox Game Pass was inevitable.
Game Pass à la Sony: “an inevitability” for Microsoft
Phil Spencer indicates that the advantage of Microsoft is not to have created something, but to have been the first to apply it:
“I don’t really see that as validation. In fact, when I speak to our teams, I refer to it as an inevitability. So in our case, we should continue to innovate, continue to be competitive, because the things that we do seem like advantages that we have in the market today, but they are just based on the fact that we are the first, not that we created something that no one else can go on to create.”
Without necessarily being in the secret of the gods, the head of the Xbox division strongly hears certain similarities between the Game Pass and what Sony is preparing on the same level:
“I like it because it fuels our energy on the next things we should be working on while continuing to build on what we’ve done in the past. Because I think the right answer is to ship great games, ship them to PC, ship them to console, ship them to the cloud, ship them on day one of the subscription. And I think that’s what our competitor will do.”
Spring is likely to be hot. That’s good, there are no more seasons.
Source: IGN
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Gaming
Microsoft plans to launch a mobile game store to compete with Apple and Google

Microsoft intends to launch a new app store with games for smartphones based on Android and iOS. This will happen next year if regulators approve a deal to acquire Activision Blizzard for $68.7 billion. As Xbox head Phil Spencer said at the Game Developers Conference, this will allow Xbox and content to be offered both from Microsoft itself and from partners at any devices.
“We want to be able to offer Xbox and content from both us and our third party partners on any screen anyone wants to play.‘ Spencer explained. He clarified that at the moment this cannot be done on mobile devices, but the company wants to “build a world” in which “such devices will be open.”
Apparently, we are talking about new rules by which Apple and Google should allow the use of third-party app stores on their mobile platforms.
As for the deal between Microsoft and Activision Blizzard, this is opposed by Sony. If the deal does go through, it would allow Xbox developers to increase competition on the “biggest platform people play on,” smartphones, of course. After all, Microsoft plans to fill the lack of mobile games with Activision Blizzard projects.
Spencer has not yet announced the launch date of the store, so it remains to be seen.
Gaming
Now for game designers: ChatGPT in the Unity editor will help create games

A user named keijiro introduced a very interesting concept – the ChatGPT deep learning model in the Unity editor for creating games. With this system, the generation of game scenes and environments has become easier, since you only need to set a text query. The project is called AICommand.
At the same time, the author honestly admits that this is only a concept, not a finished product, the whole system does not always correctly understand requests, which will lead to errors in the game. However, in general, this is a rather curious tool that can potentially improve the work of game designers.
The author notes that Unity version 2022.2 or newer is required to work, no other requirements are given. The project itself is available on GitHub.
Note that earlier another generative one has already been able to replace musicians, creating music based on images.
Gaming
For lovers of nostalgia. Retroid Pocket Flip is a compact and inexpensive console with Dreamcast, PSP, Nintendo 64, Playstation 2, Wii and GameCube emulators

The Retroid project introduced the Pocket Flip foldable game console. The novelty technically repeats the well-known portable game console Retroid Pocket 3+, but at the same time it is made in a folding case.
Pocket Flip received a touch screen with a diagonal of 4.7 inches and a resolution of 1334 x 750 pixels, an SoC with two Arm Cortex-A75 and six Cortex-A55 cores at 2.0 GHz, an Arm Mali-G52 GPU and 4 GB of RAM.
Built-in flash memory – 128 GB. The operating system is Android 11, supplemented by emulators of various gaming systems – Dreamcast, PSP, Nintendo 64, Playstation 2, Wii and GameCube. So the console is compatible with a wide variety of classic games.
The battery capacity was 5000 mAh, there are Wi-Fi and Bluetooth adapters, USB-C, a standard headphone jack, and a Mini-HDMI video output. The weight of the console is 270 grams, dimensions – 139 x 82 x 25.4 mm.
Pre-sales start on March 21, the price is from 150 to 165 dollars. Deliveries of new items – from April 10.
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