In recent weeks, online gambling wordle became a phenomenon on social networks and has already won a series of clones, including a Portuguese version. You can know the joke by this link.
But the idea of the creator of the puzzle, which resembles the classic “game of hangman” and involves guessing a word a day using letter combinations, was far from being a global phenomenon. The newspaper The Guardian talked to Josh Wardle, the game’s developer, who named the idea by combining the word “word” with his own surname.
According to Wardle, the idea was to introduce his partner, Palak Shah, who loves letter-type puzzles.
Wardle was also a developer on the Reddit forums.Source: Twitter/Josh Wardle
But she began to share the joke with friends, who passed it on to more and more people. Last weekend, 2 million hits were recorded on the page.
But Wardle doesn’t just have positive feelings about success. “Going viral isn’t a great thing, to be honest. I feel a sense of responsibility to the players. I feel like I owe them something in keeping things running and making sure everything is working properly,” he explains.
— Zoe Si (@zoesees) January 10, 2022
Still, some messages make him believe that the project is worth it. “I get emails from people who say things like, ‘Hey, we can’t see our parents because of Covid-19, but we share our Wordle results every day.’ In this weird situation, it’s a way for people to connect in one way. lightweight and low-effort way”, argues the developer, who came up with the idea during spring 2021.
Why so addicted?
The creator of the game, who guarantees that he does the challenge every day, believes that Wordle became so popular for being accessible and intuitive — in addition to bringing a feeling of reward and that the person is smart to win the round.
Despite the success, he makes no promises to evolve the platform or exploit it commercially.
“I need to think a lot. It’s not my full-time job and I don’t want it to become a source of stress and anxiety in my life. If I make any changes, I want to think that they would be changes that I would make even if it were just me. and my partner playing”, he concludes.
Although in “cloud” on Switch, Dying Light 2 delayed at Nintendo
Techland announced that Dying Light 2 won’t happen on Switch at the same time as the other versions of the game. However, the version offered on the Nintendo console will not be practicable other than on the cloud, making this postponement somewhat curious.
The good technical performance of the first part on Switch could give hope for a sequel brought with so much effort. However, it was quickly confirmed that if the Switch was going to receive Dying Light 2 Star Human, it would only be a question of a version playable in “cloud”, or on the cloud.
The good news with these kinds of announcements is that no concessions are made to allow Switch audiences to enjoy the same experience as everyone else. The bad news is that it requires these players to have a stable and quality connection to keep the game fluid, not to mention queues to observe.
Dying Light 2 delayed on Switch: the release will take place within six months
At this point, suffice to say that Switch players no longer expect much from Dying Light 2, whose very output will take the form of a small miracle. On Wednesday, its developer Techland, however, managed to create disappointment in a lack of enthusiasm. Thus, while Dying Light 2 to be launched on Friday, February 4, 2022 on PC, Switch, PlayStation 4 and 5, Xbox One and Series X / S, the title will miss the start at Nintendo.
“Techland aims to deliver the game to the Nintendo Switch family within six months of the original date”.
The explanations for this postponement are very vaguely, if not at all, given by Techland, which is thus content to say that this decision has been taken “in order to provide fans with the gaming experience at the level that they deserve and that Techland wants to provide”.
This maximum six months delay would have been completely understandable if Techland had sweated liters of sweat to get Dying Light 2 in the nails of the Switch. But making potential buyers of “streaming” games wait does not encourage leniency. We add that if Dying Light 2 following the sad example of control and Hitman, the eShop sheet should make no mention of the price of the access pass, necessary to play the game beyond the free trial period.
Activision Blizzard does not plan to remove existing games from Sony
After it was acquired by Microsoft for a properly outrageous amount to be repeated too often, Activision Blizzard has ensured that all of its games currently present at sony will not be subject to withdrawals. Because an aftershock should not be added to an already extraordinary first earthquake.
It’s easy to lose a sense of reality when so much money is involved. Two days ago was announced the takeover of Activision-Blizzard-King by Microsoft. For the amount committed, close to 70 billion dollars, it seemed almost certain that the other green giant wanted to lock in a number of licenses for its own flowerbeds.
By June 2023, franchises such as Call of Duty, Warcraft, Overwatch, Guitar Hero and a no less prestigious Crash Bandicoot will effectively become Xbox brands. Ironic when you remember that the crazy marsupial had made the heyday of the first PlayStation of the name, where it remained exclusive there.
Takeover of Activision-Blizzard-King by Microsoft: Sony hopes to maintain multiplatform
What about the aforementioned licenses, episodes of which are currently marketed on platforms other than Microsoft? Activision has commented on the issue in an employee FAQ (Frequently Asked Questions) filed with the US Securities and Exchange Commission. In particular, it was a question of respecting the agreements previously made with Sony, Google and Apple:
“We will honor all existing commitments after the closing of the transaction. Similar to Microsoft’s acquisition of Minecraft, we have no intention of removing any content from the platforms where it exists today.”
Words that tend to reassure the partners of Activision and in particular Sony, which had declared following the takeover that it was waiting for the current contractual agreements not to be shattered. And that Activision’s currently multi-platform games remain so. And if it is likely that one or more of these brands will end up being playable only on Xbox, Microsoft would have the idea to produce Activision Blizzard titles for PlayStation. The head of the Xbox division even said on this subject:
“We have no intention of driving communities away from this platform”.
VGC nevertheless recalls that Phil Spencer had made a similar speech after the takeover of Bethesda, so that Microsoft finally confirmed that the studio’s next titles would be released on Xbox, PC and nowhere else.
Google starts testing Android games on Windows
A few months ago, the Google team announced that Play Games would be coming to Windows 11 in 2022. Yes, all the dynamics of Google Play games available in Windows to play on our PCs.
A little over a month has passed since that news, and there are already news about it. Google is launching a beta version of Play Games for PC in select markets.
Google Play Games brings Android games to Windows
The Google team is already beginning to test the dynamics of Google PlayGames on Windows. At the moment, it is a beta version available only for Hong Kong, Taiwan and South Korea. Users will be able to register on the waiting list and Google will send invitations progressively.
Users participating in the beta version can play a catalog of games from Google Play on their Windows PC through a separate application created by Google. We are pleased to announce that some of the world’s most popular mobile games will be available at launch.
Although the entire catalog will not be available in this first stage, users will find titles such as Three Kingdoms Tactics, Mobile Legends: Bang Bang, State of Survival: The Joker Collaboration, Summoners War, among others.
So users will be able to download their favorite mobile games to play them from PC. This will not only allow you to play on a larger screen with optimized graphics, but also have more control over the dynamics of the game.
And of course, your game library and progress will be synced across devices just by using the same Google Play Games profile. And a detail that Google hasn’t forgotten is the Play Points, since users can also earn them for their activity in Play Games from the PC. So they will be able to accumulate and redeem them on the PC following the same dynamics that we know on the mobile.
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