Connect with us
What gamers expect from the Asus ROG Phone 6 What gamers expect from the Asus ROG Phone 6

Gaming

What gamers expect from the Asus ROG Phone 6

Published

on

L’Asus ROG Phone 6 promises to be an excellent technological gadget. Let’s take a look at this upcoming product from the Taiwanese manufacturer and find out what exactly gamers expect from it.

In the video game industry, mobile games on smartphones remain one of the most promising areas. On the one hand, the income they generate continues to increase and, on the other hand, the industry in general is holding its own, despite the difficulties caused by the health crisis. According to the latest figures provided by Newzoo, global revenue reached more than 158 billion euros in 2021, compared to around 122 euros in 2020, according to Superdata. One of the reasons for this is that due to the pandemic and lockdown, mobile games have become one of people’s main hobbies. In order to follow this trend and to better satisfy demanding gamers, major brands such as Xiaomi and Samsung are working on increasingly fast devices.

What gamers expect from the Asus ROG Phone 6
Credits 123rf.com

For its part, Asus is said to be concocting the launch of its new ROG Phone 6 smartphone, which will mainly target mobile game enthusiasts.

Spotlight on the ROG Phone 6

On the occasion of the MWC 2021 event which took place in Barcelona in March 2021, Asus unveiled its ROG Phone 5 smartphone. The product has been a great success with the general public, and the firm does not want to stop the. In fact, Asus is currently preparing the arrival of its successor, the ROG Phone 6. Could this already long-awaited new version meet the expectations of video game enthusiasts? In any case, it should have better characteristics especially in terms of cooling, since the ROG Phone 5 tends to overheat when playing for more than 20 minutes.

Note that the next model will have several interesting features. Rumors point to a large 6.7-inch screen, 18 GB RAM and an ultra-powerful processor provided by Qualcomm.

The ROG Phone 6, a powerful smartphone?

To compete with its competitors, Asus should also think about equipping its new product with a more powerful camera. Of course, the ROG Phone 5 is already equipped with a reliable camera module, but it should be noted that it has a weak point when it comes to its ultra-wide lens, which performs a bit poorly.

In the process, the brand should improve, or simply remove the 5-megapixel macro camera, which only unnecessarily increased the price of the smartphone.

Either way, we expect the Asus ROG Phone 6 to be sturdy while offering excellent versatility thanks to its many features. Among these, we can mention the wireless charging function, its fingerprint scanner which promises to be very efficient, its expandable storage system and its stereo speakers whose quality should impress us.

.

Click to comment

Leave a Reply

Your email address will not be published.

Gaming

Is this a complete victory for Nvidia? The company celebrates 500 ray tracing and DLSS games and apps released since 2018

Published

on

Is this a complete victory for Nvidia The company celebrates

Nvidia is celebrating a pretty big milestone with the launch of more than 500 games and apps featuring ray tracing, DLSS support, and AI-powered technologies.

Is this a complete victory for Nvidia?  The company celebrates 500 ray tracing and DLSS games and apps released since 2018

Nvidia recalls that on August 20, 2018, the company introduced the world’s first video card with hardware support for ray tracing. Then it was the GeForce RTX 2080. In five years, neither ray tracing nor DLSS have become some kind of de facto standard, but recently many at least large games support either both, or at least DLSS.

Nvidia says that gamers with RTX family graphics cards spend a combined 87 million hours playing ray-traced games every day. For example, 97% of players who own RTX 40 cards play Cyberpunk 2077 with tracing effects enabled, and for the newest Alan Wake 2 this figure reaches 99%.

Continue Reading

Components

Gamer’s Lexus TX presented: with RGB lighting, powerful acoustics and a pair of large monitors in the cabin

Published

on

1701636814 Gamers Lexus TX presented with RGB lighting powerful acoustics and

At the Esports Awards 2023 event, they presented the fruit of cooperation between Lexus and Razer – Lexus TX for gamers. On the outside, the unusual version of the large crossover can be identified by its black matte surfaces and RGB lighting, but on the inside…

The gaming Lexus TX is presented: with RGB lighting, powerful acoustics and a pair of large monitors in the cabin

There are two large gaming monitors installed at the back, which appear to be connected to gaming PCs. There are mechanical keyboards and mice, and a powerful sound system in the trunk. If there are two gamers in the family, this is an ideal vehicle for transporting them from school to home: during the trip, the future esports player will not be distracted from his favorite activity. And the suspension in the TX is soft enough so that your hand does not tremble when driving over road irregularities.

The gaming Lexus TX is presented: with RGB lighting, powerful acoustics and a pair of large monitors in the cabin

The gaming Lexus TX is presented: with RGB lighting, powerful acoustics and a pair of large monitors in the cabin

It is not reported whether the car’s power plant was pumped. The basic version of the crossover (TX 350) has a 2.4-liter turbo engine, and the “intermediate” version has a hybrid power plant based on the same 2.4-liter turbo engine. The top-end Lexus TX 550h is a plug-in hybrid with a power plant based on a 3.5-liter V6 engine.

Continue Reading

Gaming

You give twice as many artificially drawn frames in games! Frame generation technologies in Nvidia DLSS 3 and AMD FSR 3 forced to work together

Published

on

You give twice as many artificially drawn frames in games

Nvidia DLSS and AMD FSR upscalers have their own variants of frame generation technology, which work differently and are available on different video cards. But it turns out that these technologies can be made to work together.

You give twice as many artificially drawn frames in games!  Frame generation technologies in Nvidia DLSS 3 and AMD FSR 3 forced to work together

The authors from QuasarZone decided to check whether it would be possible to make the HR generation technologies of two companies work on one PC, and it turned out that it would work. But only in a very specific way, and the results are ambiguous.

You give twice as many artificially drawn frames in games!  Frame generation technologies in Nvidia DLSS 3 and AMD FSR 3 forced to work together

This all works thanks to the fact that AMD has an AFMF generator built into the driver, otherwise it probably would not have been possible to implement the idea. However, the system must still have two different 3D maps. In the case of the authors of the idea, they used the RTX 4090 and RX 6600.

Rendering of the game, in this case several projects, including Cyberpunk 2077, was carried out on the RTX 4090 card. It also allowed DLSS 3 to be activated with frame generation. Next, the RX 6600, to which the monitor is connected, comes into operation. Technically it is used for image output, but the AMD driver allows you to improve performance through AFMF before outputting the image. That is, the AMD frame generator adds frames to a picture that the Nvidia generator had previously added frames to.

You give twice as many artificially drawn frames in games!  Frame generation technologies in Nvidia DLSS 3 and AMD FSR 3 forced to work together

You give twice as many artificially drawn frames in games!  Frame generation technologies in Nvidia DLSS 3 and AMD FSR 3 forced to work together
You give twice as many artificially drawn frames in games!  Frame generation technologies in Nvidia DLSS 3 and AMD FSR 3 forced to work together
You give twice as many artificially drawn frames in games!  Frame generation technologies in Nvidia DLSS 3 and AMD FSR 3 forced to work together

At the same time, productivity increases greatly. Almost three times the original value and twice the value obtained after the generator in DLSS 3.

This implementation, surprisingly, does not cause any special technical problems. Is it possible that the 1% Low indicator may even decrease in a number of games, although in Cyberpunk it has increased.

In addition, it is worth remembering that AFMF technology turns off as soon as the player starts moving the camera quickly, but in quiet modes it automatically turns back on. Unfortunately, the authors did not pay attention to image quality, which is very important, given two technologies for completing frame drawing.

Continue Reading

Most Popular