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The Steam Deck is still scheduled for the end of February, confirms Valve

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It is perhaps the most coveted console of this beginning of the year 2022, apart from next-gen concerns: the launch Steam Deck, Valve’s first portable console, was announced for next February after an unexpected delay—due to shortages of electronic components. But if the latter does not seem ready to stop, the Steam Deck would be on track to meet its launch date…


Valve's Steam Deck
The Steam Deck, Valve’s first portable console

The Decks are coming

May the lucky ones be reassured: the first wave of Steam Decks seems well launched to be shipped by the end of February as planned. “First of all, Steam Decks deliveries will start right on schedule” can we read on the press release from the manufacturer on its official website. “Despite the global pandemic and supply and routing issues, it looks like we’ll be able to start shipping as early as the end of February.“.

In recent weeks, several videos have circulated on the web showing the Steam Deck in the hands of individuals. These are not timely leaks: Valve confirms that it has already sent development kits to studios wishing to confirm the compatibility of their titles on the nomadic bike. “Hundreds“Would already have shipped within the last month, while”that a new wave of kits” would be about to be shipped.

Valve has thus already set up a whole label system to identify which games will be supported by the Steam Deck according to a graduation system? Games marked with the “Compatible” button will play “perfectly” on the small console, while games marked as “Playable” will require some manual adjustments. Finally, some games will simply be “Unsupported” and therefore incompatible with the Steam Deck. Several titles from Valve’s catalog have already been patched to be compatible with the console, such as Half Life 2, Dota 2 and Counter-Strike: Global Offensive.

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Sale of Castlevania NFTs brought over $150,000 to Konami

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Congratulations to Konami, which managed to make a mess by selling absolutely nothing at all: the auction of NFT’s Castlevania, described at length and especially across a while ago on your favorite site, seems to have been lucrative for the Japanese publisher. What better way to celebrate 35 years of a beloved franchise than to shamelessly exploit it?

It is therefore the equivalent of more than $ 160,000 in cryptocurrency that was exchanged during the auction of NFTs Castlevania over the past week.


Konami

An easy money affair

After sales platform commission OpenSea, Konami will have revolted the tidy sum of $157,000, or more than 130,000 euros, from the launch of its NFT initiative. The biggest sale of this auction is the NFT of a pixelart artwork of Dracula’s castle from the first game. Castlevania. The latter went for $25,231, neither more nor less. The second most impotent auction is the “Highlights” NFT of Castlevania, a compilation of gameplay videos from the game, part for $17,265.

Because there is no small profit in a capitalist society, Konami has secured a long-term annuity for its blockchain initiative: 10% of the sum of each future transaction of these NFTs will return directly to the pocket. from the Japanese publisher, if these tokens are of interest to anyone in the future.

Who’s next ?

Konami obliges, Castlevania certainly won’t be the last franchise to go through the NFT grinder. We remind you that next year is Metal Gear Solid which will celebrate the 25th anniversary of its release on PlayStation in 1998—and just like the Belmont family, it’s hard to see Konami letting one of its favorite brands celebrate this date without “devoting” a collection of its kind to it.

Finally, in 2024, it will be the turn of silent Hill to celebrate that same anniversary… In other words, we should keep hearing about Konami’s NFTs for quite a while. Even though many voices are raised against the sale of NFTs in the video game industry, the Japanese publisher is not one to avoid controversy.

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PS5 and Xbox Series ‘scalper’ claims to create young entrepreneurs

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The manager of a company generating “scalpers” of playstation5 and Xbox Series claims that the advantages of this practice outweigh the disadvantages. And that the purchase of these machines of these machines is not a “necessity” but a “luxury”.

They are known to be more and more numerous, reducing the chances of doing good business on the web. These “scalpers” who seem to live only to pull the rug out from under the feet of honest people, to then offer it to them for cold hard cash.


PS5
Charles Sims for Unsplash

The release of the PlayStation 5 and, to a lesser extent, the Xbox Series has given scalpers even greater exposure. The impression given was thus that of a large part of the production seized by these Internet users, hence the emergence of advertisements where these machines were offered second-hand at prices going well beyond their initial prices. .

PS5 / Xbox Series: the manager of a “scalper” company sees the “good side of the coin”

Aftermarket Arbitrage is a retail service where, against a subscription of 30 pounds (about 35 euros), it is possible to be informed about the availability of valuable products such as next-generation consoles. Jack Bayliss, the management of this company, says that his 1,500 monthly subscribers bring him 45,000 pounds (nearly 54,000 euros) each month. Subscribers who then resell the goods they had purchased, and this time at a significantly higher price.

With Sky News, our man talks about the advantages of his practice:

“I get to see the bright side of the coin, the area that the media and the general public who hate us by quoting the ‘scalpers’ [ne voient pas]”.

“For me, owning a PS5 or Xbox isn’t a necessity, it’s a luxury, okay? If you can afford to spend £450, spending the extra £100 should be pretty marginal, if you have the money ready to spend on it.”

“Yes, some families are going to have to pay £100 more, but what you don’t think is that our members, they have 30 consoles, they earn £100 on each one. And then they earn a good month’s salary in a few days.”

The manager explains that most of his subscribers are very young and that he makes entrepreneurs out of them. We learn in passing that 95% of them would not use bots.

“What they’re doing is they’re entrepreneurs, they’re going out, creating a side income, and they’re doing something that 90% of the population can’t bother to do”.

Because these 90% want to sleep with a clear conscience? As long as there is money to be made and the “scalpers” find their buyers, the problem will remain.

Source: sky news

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Speedrunner finishes Sekiro blindfolded during AGDQ 2022

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While the annual marathon Awesome Games Done Quick has just ended, it’s time to look back on the highlights of this unmissable event. Organized at the start of each year, this celebration of the speed run invites several dozen streamers to finish their favorite games as quickly as possible—all for a good cause: this 2022 edition will have raised more than 3.4 million dollars (2.9 million euros) for the NGO Prevent Cancer Foundation.

But the real attraction of last week is undoubtedly the incredible performance of Mitchriz, a speedrunner who completed his blindfold Sekiro: Shadow Die Twice, the hardcore title from FromSoftware.


Youtube ; Awesome Games Done Quick

Blind & Furious

Mitchriz offers here a terrible lesson in humility for those who think they are the king of the pad after having cheesed a boss of Dark Souls on a Sunday afternoon with his hand in his underpants—here, the extreme speedrunner finishes sekiro, one of the toughest games in FromSoftware’s catalog, in two short hours… all that blindfolded. Just that.

It is an impressive feat based on fundamentals that are altogether logical, but nevertheless spectacular. If you can’t rely on your eyes, memory and hearing become by default the two best allies of players specializing in this kind of blind runs… And if you succeed in finishing a “normal” game under these conditions is already a great effort in itself, finishing a FromSoftware souls-like—moreover, one of the most demanding—is simply extraordinary. The perf is to be seen and reviewed (no pun intended) on the official YouTube account of the AGDQ.

This is not the only run available on the event channel: all the games of the annual marathon are thus available in replay. This beginning of 2022 was marked by the arrival of newcomers like Lost Judgment and DEATHLOOP, a very special run for dead space 2, or even the excellent We Love Katamari whose Japanese runner not only offers an impeccable technique, but also a certain mastery of English all in the fundamentals.

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