The first terabyte game is currently being developed for the PlayStation 5. However, it is not yet clear what is meant by this.
Jade Raymond, a veteran of the gaming industry, spoke about this. Raymond is best known as the former executive producer of Ubisoft Montreal, founder of Motive Studios, the producer of the first Assassin’s Creed and several subsequent games in the series, the producer of The Sims Online, and the former VP of Google and the head of Google Stadia.
Now the girl is the head of the Haven Studios she created. The team is working on an as-yet-unnamed next-gen game for the PlayStation 5. And, judging by the interviews, it should be the first terabyte game.
What Raymond meant by this is unclear. You can, of course, assume that the game will take up 1 TB of storage space, but this is unlikely, since the PlayStation 5 has an SSD with a capacity of just over 800 GB, and there is even less free space. Of course, you can already install an additional SSD in the console, but, firstly, not everyone will do this, and secondly, for such a game it will be necessary for this drive to be at least 2 TB in volume, since in a 1 TB SSD physically a little less space.
Probably, Raymond talked about some amount of data that the game will operate in one form or another, but so far this question remains open. But the head of Haven Studios said that the game is being created with the support of Sony, so, apparently, it will be exclusive.
I’ve talked a lot with different developers about their experiences with different publishers, and Sony really stands out as a company that truly understands the creative process, develops games, supports development teams, and gives them the autonomy they need. Plus, we’re all big fans since we were Sony kids. There’s something really cool about working on your own PlayStation game. For many people, this is a dream about what they wanted to do.
Returning to the game, you can judge about it by some of Raymond’s phrases.
I really care about three things that are also the mainstay of our way of thinking, ”she concludes.
Firstly, these are games as a social platform. The pandemic has proven that gameplay is the social glue that binds communities together. This is what you do, especially for the younger generation, and how you make friends and socialize. This is what we really want to build and design.
The second is to think about the “remix generation”. It started quite recently, the era of self-expression has arrived, when we design our NikeID shoes, we read the blogs of our friends, not what our professional journalists write. And I think it continued with things like TikTok. This is another thing we think about at the core of our game. This goes beyond user-generated content, it is about self-expression.
The third thing that really inspires us is the creation of new intellectual property. Creation of a new project that represents a world that can exist for several generations and becomes meaningful to people on a deeper level. But how can we create such a deep world that is fan-oriented from the start? When we created Assassin’s Creed, we really thought about creating a new world that creative teams can own in the future.
Thus, apparently, the game created by the team will be, firstly, large, secondly, focused on maintaining relevance for many years, and thirdly, socially oriented, that is, including online. That is, it is definitely not a story-driven single-player blockbuster.
An offline game has appeared in the Opera gaming browser in case of an unstable Internet connection or network disconnection
Opera Software has announced the launch of an innovation for the Opera GX browser. As a reminder, Opera GX is being promoted as a browser designed specifically for gamers. The innovation is intended to brighten up the moments when Wi-Fi suddenly disappears for game lovers.
In this case, the arcade game Operius appeared in the browser, which can be played offline. Created with GameMaker Studio 2 engine, the game will automatically appear in the browser every time the connection fails. If someone wants to play Operius on a stable internet, they can simply type opera: // operius in the Opera GX address bar.
Operius was selected through a competition involving more than 900 games created in GameMaker Studio 2. As a result, Operius won a poll where more than 100,000 Opera GX and GameMaker users voted for eight games selected by experts.
Operius features retro graphics inspired by 1980s space arcade shooters and a soundtrack from Catonator. Multiplayer is available to players without the Internet: in order to do this, you need to enter the mode for two players and then share the keyboard with a friend.
The most popular sports video game in the world. Electronic Arts spoke about the achievements of FIFA 22
Electronic Arts today announced that the recently launched FIFA 22 has become the world’s most played sports game. Of course, this refers to the video game market.
FIFA 22 was released 22 days ago, but now it is played by gamers from more than 200 countries, and on average 89 million matches are played per day.
In the game’s Career Mode, 3.1 million new Custom Clubs were formed with Create Your Club, and 2.1 million players were involved in this mode. More than 57.7 million matches have been played in the Pro Clubs game mode, and over 326,000 female avatars have been created.
The growth of our global football platform continues at an unprecedented pace and our fantastic community is participating at an unprecedented level. We are delighted to continue this momentum by delivering the most immersive football games available to fans anywhere in the world.
Along with hundreds of licensing partners including the Premier League, Bundesliga, La Liga, UEFA and CONMEBOL, we are honored to create the most authentic interactive football platform in the world, allowing over 150 million fans around the world to connect with their favorite leagues, clubs and players
Nintendo Switch OLED scratches, burns and tries to break. The console has been tested by blogger JerryRigEverything
Well-known blogger JerryRigEverything got to the new Nintendo Switch OLED game console to test its strength.
The console screen is covered with a plastic sheet, so it is very easy to scratch. For owners of all versions of Switch, this is nothing new. The heating test is still as useless as it always has been, but it can be noted that a trace of the flame remains.
At the same time, the strength of the console is quite high. Despite the size and the presence of the attached parts, as you can see, the application of serious efforts does not lead to any damage. However, you shouldn’t repeat this with your own prefix, of course.
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