Connect with us
Rumors attribute the PlayStation 5 Pro to the ability to Rumors attribute the PlayStation 5 Pro to the ability to

Gaming

Rumors attribute the PlayStation 5 Pro to the ability to deliver 240 fps in games. But without ray tracing and not in 4K

Published

on

Rumors about the PlayStation 5 Pro console appeared even before the release of the current version. Given the situation with the PS4, it is reasonable to expect a new model a few years after the start of sales of the regular PS5. And now some details have appeared on the Web.

Rumors attribute the PlayStation 5 Pro to the ability to deliver 240 fps in games.  But without ray tracing and not in 4K

The source says that the new set-top box will have a GPU with a performance of 14-16 TFLOPS. To recap, the current PS5 has 10.28 TFLOPS. One could say that the Xbox Series X already offers 12.1 TFLOPS, but still there is no point in directly comparing it here – you need to pay attention to the increase within the same line.

PS5 Pro is also credited with 18-20 GB of memory versus the current 16 GB. It is possible that the memory will become faster.

But more the source concentrates not on parameters, but on performance targets. Allegedly, the main task of the updated set-top box is to deliver 60 fps in 4K resolution at maximum quality settings for ray tracing effects. At medium settings, performance should rise to 120 fps at 1440-1800p, and without ray tracing, the console will supposedly be able to deliver 240 fps at 1080-1440p. True, why 240 fps for the average gamer is completely unclear.

So far, these data should be considered as rumors, but still the first of the above goals looks more than logical. True, it is not clear whether a 40-60% increase in GPU performance will be enough to achieve it.

Click to comment

Leave a Reply

Your email address will not be published.

Gaming

Extra frame adders from AMD and Nvidia were compared in one game. FSR 3 vs DLSS 3 can now only be pitted in Immortals of Aveum

Published

on

Extra frame adders from AMD and Nvidia were compared in

FSR 3’s supersampling technology with Fluid Motion Frames (AFMF) was tested in the game Immortals of Aveum, comparing different modes, and at the same time comparing with DLSS 3. Currently, this is the only game where you can directly compare DLSS 3 and FSR 3.

If we talk specifically about this comparison, then on the RTX 4090 video card, activating FSR 3 gives a greater performance increase, while the 1% Low and 0.2% Low indicators are less than those of DLSS 3.

Extra frame adders from AMD and Nvidia were compared in one game.  FSR 3 vs DLSS 3 can now only be pitted in Immortals of Aveum

In both cases, there were stutters and other manifestations of lack of performance, which was due to poor optimization of the game as a whole, but in the case of DLSS 3 there were still fewer problems.

Another interesting feature is that the game allows you to enable FSR 3 while also enabling Nvidia Reflex to reduce latency.

As for image quality, the authors from WCCF Tech did not notice any particular difference. At the same time, Nvidia DLAA cannot be enabled in the game, but FSR AA can be activated, which improves image clarity. As a reminder, there is no scaling in these modes.

Continue Reading

Gaming

You can now try out the frame renderer from FSR 3 in 20 games, including Hogwarts Legacy and Starfield, directly from the driver

Published

on

You can now try out the frame renderer from FSR

AMD today launched FSR 3 supersampling technology with Fluid Motion Frames (AFMF). Currently it is only available in Forspoken and Immortals of Aveum, but this is in full form. It turns out that today you can try it out in another two dozen games.

You can now try out the frame renderer from FSR 3 in 20 games, including Hogwarts Legacy and Starfield, directly from the driver

Even at the presentation, AMD said that it would integrate Fluid Motion Frames directly into the driver, which would allow the technology to be activated in virtually any game. The full launch of this option will take place in 2024, but now the preliminary version of Adrenalin software allows you to try Fluid Motion Frames in 20 games, including a number of bestsellers.

The list of supported games includes the following projects:

  • A Plague Tale – Requiem
  • Borderlands 3
  • Control
  • Dead Space
  • Deep Rock Galactic
  • Dying Light 2
  • Far Cry 6
  • Ghostwire: Tokyo
  • Hitman 3
  • Hogwarts Legacy
  • Horizon Zero Dawn
  • Metro Exodus Enhanced Edition
  • Red Dead Redemption 2
  • Resident Evil 3
  • Resident Evil 4
  • Shadow Of The Tomb Raider
  • Star Wars Jedi: Survivor
  • Starfield
  • The Last of Us Part 1
  • The Witcher 3: Wild Hunt

Unfortunately, if in the usual version Fluid Motion Frames is available for video cards starting from the Radeon RX 5000, and is also available on Nvidia and Intel cards, then the version with the driver, firstly, cuts off competitors’ cards, which is logical, and secondly, limits support to only the latest RX 7000 models.

Continue Reading

Components

GeForce RTX 4090 is ready for Counter-Strike 2. The video card produces 543 FPS in the game

Published

on

GeForce RTX 4090 is ready for Counter Strike 2 The video

Almost immediately after the release of Counter-Strike 2, Nvidia explained what to expect in the game when using 3D cards from the GeForce RTX 40 line.

GeForce RTX 4090 is ready for Counter-Strike 2.  The video card produces 543 FPS in the game

With Full HD resolution and maximum graphics settings, the flagship of the line – GeForce RTX 4090 – produces 543 FPS. Nvidia assured that the GeForce RTX 4090 in Counter-Strike 2 is 4.5 times faster than the GeForce GTX 1080 and 2.9 times faster than the GeForce RTX 2080.

At the other end is the GeForce RTX 4060, but even it provides more than 200 FPS under the same conditions. The performance gap between the GeForce RTX 4060 and GeForce RTX 4060 Ti is quite small, unlike other models in the line.

Continue Reading

Most Popular