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Gaming

PS5: Sony is reconsidering the question of backward compatibility with this patent

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The PS5 has been around for just over a year. And since its release, there is a question that comes up often, that of backward compatibility. Players who have adopted the new Sony console have indeed long wondered if one day it would be able to run the titles of the old consoles.

Until today, Sony has shown that this was not a priority for him. Certainly, the PS5 is capable of playing a large part of PS4 games. However, this is not the case for PS3 and PS2 titles. But according to information relayed by our colleagues on the site Screen Rant, that could be about to change.


PS5 DualSense
Photo by Totte Annerbrink on Unsplash – cropped image

As they explain, a patent spotted by GameSpot suggests Sony is reconsidering PS5 backwards compatibility.

A patent that speaks volumes

The patent that recently surfaced on the web gives us quite a bit of information about Sony’s future plans for the PS5. According to our source, this patent was filed by the main architect of the PS5, Mark Cerny. And this one would even have already been approved by the competent office of Sony.

This patent mentions a technology that would allow the PS5 to run games from the PS3 and PS2. Using this technology, Sony’s next-gen console would be able to mimic the runtime speed and internal workings of older consoles.

Sony is preparing surprises for us

For some time, it has been rumored that Sony is preparing a surprise for gamers. According to sources, the Japanese giant would like to compete with Microsoft by launching a service similar to Xbox Game Pass. And to believe the rumors, Sony plans to include PS2 titles in the catalog of this service.

For some, this would explain the fact that Sony wanted to file a patent for the backward compatibility of the PS5. Indeed, initially, the sources claimed that these games would only be playable via streaming via PS Now. But it seems that with backwards compatibility, Sony has found a way to run these older titles natively.

The sources claim that this service which will compete with Xbox Game Pass will be released in the spring of 2022. As of now, this has not been confirmed by Sony yet.

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Gaming

Extra frame adders from AMD and Nvidia were compared in one game. FSR 3 vs DLSS 3 can now only be pitted in Immortals of Aveum

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Extra frame adders from AMD and Nvidia were compared in

FSR 3’s supersampling technology with Fluid Motion Frames (AFMF) was tested in the game Immortals of Aveum, comparing different modes, and at the same time comparing with DLSS 3. Currently, this is the only game where you can directly compare DLSS 3 and FSR 3.

If we talk specifically about this comparison, then on the RTX 4090 video card, activating FSR 3 gives a greater performance increase, while the 1% Low and 0.2% Low indicators are less than those of DLSS 3.

Extra frame adders from AMD and Nvidia were compared in one game.  FSR 3 vs DLSS 3 can now only be pitted in Immortals of Aveum

In both cases, there were stutters and other manifestations of lack of performance, which was due to poor optimization of the game as a whole, but in the case of DLSS 3 there were still fewer problems.

Another interesting feature is that the game allows you to enable FSR 3 while also enabling Nvidia Reflex to reduce latency.

As for image quality, the authors from WCCF Tech did not notice any particular difference. At the same time, Nvidia DLAA cannot be enabled in the game, but FSR AA can be activated, which improves image clarity. As a reminder, there is no scaling in these modes.

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Gaming

You can now try out the frame renderer from FSR 3 in 20 games, including Hogwarts Legacy and Starfield, directly from the driver

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You can now try out the frame renderer from FSR

AMD today launched FSR 3 supersampling technology with Fluid Motion Frames (AFMF). Currently it is only available in Forspoken and Immortals of Aveum, but this is in full form. It turns out that today you can try it out in another two dozen games.

You can now try out the frame renderer from FSR 3 in 20 games, including Hogwarts Legacy and Starfield, directly from the driver

Even at the presentation, AMD said that it would integrate Fluid Motion Frames directly into the driver, which would allow the technology to be activated in virtually any game. The full launch of this option will take place in 2024, but now the preliminary version of Adrenalin software allows you to try Fluid Motion Frames in 20 games, including a number of bestsellers.

The list of supported games includes the following projects:

  • A Plague Tale – Requiem
  • Borderlands 3
  • Control
  • Dead Space
  • Deep Rock Galactic
  • Dying Light 2
  • Far Cry 6
  • Ghostwire: Tokyo
  • Hitman 3
  • Hogwarts Legacy
  • Horizon Zero Dawn
  • Metro Exodus Enhanced Edition
  • Red Dead Redemption 2
  • Resident Evil 3
  • Resident Evil 4
  • Shadow Of The Tomb Raider
  • Star Wars Jedi: Survivor
  • Starfield
  • The Last of Us Part 1
  • The Witcher 3: Wild Hunt

Unfortunately, if in the usual version Fluid Motion Frames is available for video cards starting from the Radeon RX 5000, and is also available on Nvidia and Intel cards, then the version with the driver, firstly, cuts off competitors’ cards, which is logical, and secondly, limits support to only the latest RX 7000 models.

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Components

GeForce RTX 4090 is ready for Counter-Strike 2. The video card produces 543 FPS in the game

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GeForce RTX 4090 is ready for Counter Strike 2 The video

Almost immediately after the release of Counter-Strike 2, Nvidia explained what to expect in the game when using 3D cards from the GeForce RTX 40 line.

GeForce RTX 4090 is ready for Counter-Strike 2.  The video card produces 543 FPS in the game

With Full HD resolution and maximum graphics settings, the flagship of the line – GeForce RTX 4090 – produces 543 FPS. Nvidia assured that the GeForce RTX 4090 in Counter-Strike 2 is 4.5 times faster than the GeForce GTX 1080 and 2.9 times faster than the GeForce RTX 2080.

At the other end is the GeForce RTX 4060, but even it provides more than 200 FPS under the same conditions. The performance gap between the GeForce RTX 4060 and GeForce RTX 4060 Ti is quite small, unlike other models in the line.

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