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Netflix publishes free digital book on art after ‘Mitchells vs. Machines’

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The Netflix team has published a free ‘Mitchells vs. Machines’ artbook. So if you liked this animated movie from 2021, you will have a lot of interesting material to go through in this digital book.

You will see that it is considered as if it were a scrapbook, as we see in many scenes in the film, with many illustrations, sketches and some manuscripts that recall the source of inspiration for the film.

A free “Mitchells vs. Machines” artbook

If you liked “The Mitchells against the Machines” (The Mitchells vs the Machines) and you want to know a little more behind his proposal, you’re in luck. And no, you won’t have to buy the printed book. Netflix has launched, as a promotion for the upcoming awards season, a free online version of the art book of ‘The Mitchells against the machines’.

There you will find a lot of content that gives you a behind the scenes in the creation of the characters and the production in general. For example, you will see how each character was developed, from the concept, the first sketches to the last details to give him the final identity.

And of course, you will see the animation techniques used as well as interviews and statements from the different members of the film’s team. For example, the producers explain how they created that final scene to bring the story to a close. In addition, you will see some manuscripts such as Debbie Rianda’s letter, among other material that reveals the spirit behind the production of the film.

It is not a PDF, nor will you be able to download this digital book. But you will be able to scroll without problems through all its content. You can scroll through the pages using the arrow to advance or use the table of contents that is always visible.

On some pages you will find that it includes a “Read” button, so that you can read the text that is included in the book on a pop-up page. If you are interested in seeing all these details, you just have to follow this link to see the artbook for “The Mitchells vs the Machines.”

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Gaming

Although in “cloud” on Switch, Dying Light 2 delayed at Nintendo

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Techland announced that Dying Light 2 won’t happen on Switch at the same time as the other versions of the game. However, the version offered on the Nintendo console will not be practicable other than on the cloud, making this postponement somewhat curious.

The good technical performance of the first part on Switch could give hope for a sequel brought with so much effort. However, it was quickly confirmed that if the Switch was going to receive Dying Light 2 Star Human, it would only be a question of a version playable in “cloud”, or on the cloud.


YouTube credit.

The good news with these kinds of announcements is that no concessions are made to allow Switch audiences to enjoy the same experience as everyone else. The bad news is that it requires these players to have a stable and quality connection to keep the game fluid, not to mention queues to observe.

Dying Light 2 delayed on Switch: the release will take place within six months

At this point, suffice to say that Switch players no longer expect much from Dying Light 2, whose very output will take the form of a small miracle. On Wednesday, its developer Techland, however, managed to create disappointment in a lack of enthusiasm. Thus, while Dying Light 2 to be launched on Friday, February 4, 2022 on PC, Switch, PlayStation 4 and 5, Xbox One and Series X / S, the title will miss the start at Nintendo.

“Techland aims to deliver the game to the Nintendo Switch family within six months of the original date”.

The explanations for this postponement are very vaguely, if not at all, given by Techland, which is thus content to say that this decision has been taken “in order to provide fans with the gaming experience at the level that they deserve and that Techland wants to provide”.

This maximum six months delay would have been completely understandable if Techland had sweated liters of sweat to get Dying Light 2 in the nails of the Switch. But making potential buyers of “streaming” games wait does not encourage leniency. We add that if Dying Light 2 following the sad example of control and Hitman, the eShop sheet should make no mention of the price of the access pass, necessary to play the game beyond the free trial period.

Source: VGC

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Components

768 stream processors, 4GB GDDR6 memory, and only two DP 1.4 ports for $230. Radeon PRO W6400 graphics card introduced

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The range of AMD 3D accelerators for professional use has been replenished with the inexpensive Radeon PRO W6400 model. It is priced at just $230. For comparison, standing one step above the Radeon PRO W6600 is priced at $650.

768 stream processors, 4GB GDDR6 memory, and only two DP 1.4 ports for $230.  Radeon PRO W6400 graphics card introduced

The Radeon PRO W6400 is built around the simplest Navi GPU, Navi 24, which is also used in the recently introduced Radeon RX 6500 XT consumer graphics card. The GPU is manufactured using TSMC’s 6nm FinFET process. It has 12 execution units and 768 stream processors, single precision performance is 3.5 TFLOPS.

768 stream processors, 4GB GDDR6 memory, and only two DP 1.4 ports for $230.  Radeon PRO W6400 graphics card introduced

The Radeon PRO W6400 received 4 GB of 16 GHz GDDR6 memory, 16 MB of fast Infinity Cache and a 64-bit memory bus. The novelty is endowed with two DisplayPort 1.4 connectors, supports PCIe 4.0 interface (four lines) and is characterized by a TDP of 50 watts. The Radeon PRO W6400 occupies only one slot in a PC case.

768 stream processors, 4GB GDDR6 memory, and only two DP 1.4 ports for $230.  Radeon PRO W6400 graphics card introduced

768 stream processors, 4GB GDDR6 memory, and only two DP 1.4 ports for $230.  Radeon PRO W6400 graphics card introduced
768 stream processors, 4GB GDDR6 memory, and only two DP 1.4 ports for $230.  Radeon PRO W6400 graphics card introduced

Even before the release of the Radeon PRO W6400, it was clear that this video card would compete with Nvidia’s budget 3D card for professional use T600. In the slides of the official presentation of AMD’s new product, there is a comparison with the Nvidia T600, and we can say that these models are comparable in performance.

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Gaming

Activision Blizzard does not plan to remove existing games from Sony

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After it was acquired by Microsoft for a properly outrageous amount to be repeated too often, Activision Blizzard has ensured that all of its games currently present at sony will not be subject to withdrawals. Because an aftershock should not be added to an already extraordinary first earthquake.

It’s easy to lose a sense of reality when so much money is involved. Two days ago was announced the takeover of Activision-Blizzard-King by Microsoft. For the amount committed, close to 70 billion dollars, it seemed almost certain that the other green giant wanted to lock in a number of licenses for its own flowerbeds.

Activision

By June 2023, franchises such as Call of Duty, Warcraft, Overwatch, Guitar Hero and a no less prestigious Crash Bandicoot will effectively become Xbox brands. Ironic when you remember that the crazy marsupial had made the heyday of the first PlayStation of the name, where it remained exclusive there.

Takeover of Activision-Blizzard-King by Microsoft: Sony hopes to maintain multiplatform

What about the aforementioned licenses, episodes of which are currently marketed on platforms other than Microsoft? Activision has commented on the issue in an employee FAQ (Frequently Asked Questions) filed with the US Securities and Exchange Commission. In particular, it was a question of respecting the agreements previously made with Sony, Google and Apple:

“We will honor all existing commitments after the closing of the transaction. Similar to Microsoft’s acquisition of Minecraft, we have no intention of removing any content from the platforms where it exists today.”

Words that tend to reassure the partners of Activision and in particular Sony, which had declared following the takeover that it was waiting for the current contractual agreements not to be shattered. And that Activision’s currently multi-platform games remain so. And if it is likely that one or more of these brands will end up being playable only on Xbox, Microsoft would have the idea to produce Activision Blizzard titles for PlayStation. The head of the Xbox division even said on this subject:

“We have no intention of driving communities away from this platform”.

VGC nevertheless recalls that Phil Spencer had made a similar speech after the takeover of Bethesda, so that Microsoft finally confirmed that the studio’s next titles would be released on Xbox, PC and nowhere else.

Source: VGC

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