In December 2021 and January 2022, Ubisoft released 2 downloadable contents (DLCs) from far cry 6, The Vaas: Insanity it’s the Pagan Min: Control. The idea of these expansions is for the player to enter the minds of the franchise’s iconic villains and understand their stories a little more. This content is included in the Far Cry 6 Season Pass pack, which will still have one more chapter: the story of Joseph Seed, called Collapse, scheduled for release in February.
But so far have these contents been worth it? What should we expect from these DLCs? This and other questions we hope to answer in this text and also in the video that you can check out below.
Let’s start by talking about the one that was released before, the insanity (Insanity), which puts the player in control of Vaas Montenegro, probably the most beloved villain in the franchise. We won’t spoil the story of the DLC or even far cry 3 here, but for the complete understanding of the narrative of this content, it is necessary to have played or known the story of far cry 3, otherwise you will be floating and wondering: “who is this Citra?” and “who is Jason?” or even “who is Vaas?”.
In general, insanity it’s a kind of roguelike. The gamer enters a world, collects a bunch of points (in this case, “money”), exchanges them for better weapons or skills at a type of checkpoint. As with every roguelike, if you die, you’ll have to start all over again; however, better equipped and with the skills acquired in the previous run. In addition to the map that already shows the points of interest we passed.
Among these points, there are some activities, such as defeating hordes of enemies to gain an extra life or a group of soldiers to unlock new weapons, as well as missions, which have the name “piration”, that will tell a little more about the history of Vaas.
To advance in general content, one must take 3 parts of a dagger (who played far cry 3 knows this weapon well) and, for that, it is necessary to explore the map well and find the locations that are marked with an icon of a symbol of a dagger.
The objective in each of these missions is different, but the structure is the same: find some objects on the map while a big quantity of enemies shoots, bites, sets fire, in short… I could understand.
Finally, the base of the DLC Insanity is this: after completing the objective and finishing the content, you have to redo everything to earn even more points, weapons and even unlock a secret ending if all the requirements are met. It’s good to keep in mind that each time the main objective is accomplished – which is to gather the three parts of the dagger and take them to the main base – it is necessary to start all over again and on a more advanced mental level, which means greater difficulty, but greater rewards as well. In total, there are five mental levels to explore.
Pagan Min: Control
Now let’s talk about Pagan Min’s DLC, “Control”. If you’re expecting something very different from what we saw in Vaas, don’t wait, because basically Pagan Min’s DLC is similar only taking place in Kyrat, and no longer in the Rook Islands. If you’ve read the text this far, then you possibly played far cry 4 and you know who Pagan Min is, so let’s do a very shallow summary of that.
Pagan Min is a type of King of Kyrat, a small fictional country in the Himalayan region. During the events of far cry 4, he fought a rebel army known as the Golden Path. The only wish of the protagonist, Ajay, when going to Kyrat was to fulfill his mother’s last wish: to have the ashes thrown into a local river. However, he ended up getting involved in conflicts and dethroning Pagan Min.
Now, back to the DLC, she is essentially same thing as the previous one: fight a certain number of soldiers to unlock new weapons and do missions that will reveal more of the character’s history — including one that takes a good look at the villain’s past and a focus on characters in his family, such as his wife, Ishwari, and even his father.
One small difference is that the missions to gain extra life are not about defeating hordes of enemies, well, actually, they do, but the player needs to do this while standing in a delimited area at the foot of golden Pagan Min statues. this to get “respect”, which is the same as the “money” of the Vaas DLC, which serves the same purpose: leveling up weapons and releasing new skills so the task is not so complicated.
Anyway, the final objective also follows the same line of reasoning, but instead of taking three parts of a dagger, you need to put together three pieces of a mask (but the idea is the same). In the end, everything must be brought to the main base, for the gamer to face the last ordeal and move to the next mental level or die trying.
It is worth it?
The DLCs can be short, the Vaas one takes 2 hours and 15 minutes to get past the 1st mental level, but it can be done faster if the player wants to take a risk when having little equipment and skills, but they can also be much longer if the intention is to keep repeating the loop to access a more challenging level.
It also depends on how much the intention is to explore the maps to unravel all parts of the villains’ stories or even get enough points to level up the character as much as possible.
So time is relative. Another point to consider is that Pagan Min’s DLC is slightly more difficult than Vaas’s, since in Vaas we managed to finish the first mental level doing a lot of extra activities without dying. As for Pagan, we died a few times.
In February, we will have the new chapter of this trilogy, the DLC collapse, starring Joseph Seed. What we’ve played so far we think is cool, as a good part of the newsroom here likes roguelike; on the other hand, the DLCs could have more obvious differences from each other, and not just the villains’ story.
Some more interesting missions would also come in handy if they went beyond the simple “defeat a horde of enemies”, as fun as this can be at first, there comes a time when it always becomes similar and it feels like you’re playing the same game. chapter only with a different skin.
A suggestion: for those who really like one of these villains and want to try the Far Cry Roguelike, it is advisable to buy the DLC of the favorite character, because the others do not change almost anything (I mean, let’s wait and see how Joseph’s will be, right?).
That was our review of DLCs from far cry 6, insanity and Control, I hope we helped. If you have any questions or want a video showing more of the DLCs, just ask in the comments below and on the Voxel YouTube channel.
Sale of Castlevania NFTs brought over $150,000 to Konami
Congratulations to Konami, which managed to make a mess by selling absolutely nothing at all: the auction of NFT’s Castlevania, described at length and especially across a while ago on your favorite site, seems to have been lucrative for the Japanese publisher. What better way to celebrate 35 years of a beloved franchise than to shamelessly exploit it?
It is therefore the equivalent of more than $ 160,000 in cryptocurrency that was exchanged during the auction of NFTs Castlevania over the past week.
An easy money affair
After sales platform commission OpenSea, Konami will have revolted the tidy sum of $157,000, or more than 130,000 euros, from the launch of its NFT initiative. The biggest sale of this auction is the NFT of a pixelart artwork of Dracula’s castle from the first game. Castlevania. The latter went for $25,231, neither more nor less. The second most impotent auction is the “Highlights” NFT of Castlevania, a compilation of gameplay videos from the game, part for $17,265.
Because there is no small profit in a capitalist society, Konami has secured a long-term annuity for its blockchain initiative: 10% of the sum of each future transaction of these NFTs will return directly to the pocket. from the Japanese publisher, if these tokens are of interest to anyone in the future.
Who’s next ?
Konami obliges, Castlevania certainly won’t be the last franchise to go through the NFT grinder. We remind you that next year is Metal Gear Solid which will celebrate the 25th anniversary of its release on PlayStation in 1998—and just like the Belmont family, it’s hard to see Konami letting one of its favorite brands celebrate this date without “devoting” a collection of its kind to it.
Finally, in 2024, it will be the turn of silent Hill to celebrate that same anniversary… In other words, we should keep hearing about Konami’s NFTs for quite a while. Even though many voices are raised against the sale of NFTs in the video game industry, the Japanese publisher is not one to avoid controversy.
PS5 and Xbox Series ‘scalper’ claims to create young entrepreneurs
The manager of a company generating “scalpers” of playstation5 and Xbox Series claims that the advantages of this practice outweigh the disadvantages. And that the purchase of these machines of these machines is not a “necessity” but a “luxury”.
They are known to be more and more numerous, reducing the chances of doing good business on the web. These “scalpers” who seem to live only to pull the rug out from under the feet of honest people, to then offer it to them for cold hard cash.
The release of the PlayStation 5 and, to a lesser extent, the Xbox Series has given scalpers even greater exposure. The impression given was thus that of a large part of the production seized by these Internet users, hence the emergence of advertisements where these machines were offered second-hand at prices going well beyond their initial prices. .
PS5 / Xbox Series: the manager of a “scalper” company sees the “good side of the coin”
Aftermarket Arbitrage is a retail service where, against a subscription of 30 pounds (about 35 euros), it is possible to be informed about the availability of valuable products such as next-generation consoles. Jack Bayliss, the management of this company, says that his 1,500 monthly subscribers bring him 45,000 pounds (nearly 54,000 euros) each month. Subscribers who then resell the goods they had purchased, and this time at a significantly higher price.
With Sky News, our man talks about the advantages of his practice:
“I get to see the bright side of the coin, the area that the media and the general public who hate us by quoting the ‘scalpers’ [ne voient pas]”.
“For me, owning a PS5 or Xbox isn’t a necessity, it’s a luxury, okay? If you can afford to spend £450, spending the extra £100 should be pretty marginal, if you have the money ready to spend on it.”
“Yes, some families are going to have to pay £100 more, but what you don’t think is that our members, they have 30 consoles, they earn £100 on each one. And then they earn a good month’s salary in a few days.”
The manager explains that most of his subscribers are very young and that he makes entrepreneurs out of them. We learn in passing that 95% of them would not use bots.
“What they’re doing is they’re entrepreneurs, they’re going out, creating a side income, and they’re doing something that 90% of the population can’t bother to do”.
Because these 90% want to sleep with a clear conscience? As long as there is money to be made and the “scalpers” find their buyers, the problem will remain.
Source: sky news
Speedrunner finishes Sekiro blindfolded during AGDQ 2022
While the annual marathon Awesome Games Done Quick has just ended, it’s time to look back on the highlights of this unmissable event. Organized at the start of each year, this celebration of the speed run invites several dozen streamers to finish their favorite games as quickly as possible—all for a good cause: this 2022 edition will have raised more than 3.4 million dollars (2.9 million euros) for the NGO Prevent Cancer Foundation.
But the real attraction of last week is undoubtedly the incredible performance of Mitchriz, a speedrunner who completed his blindfold Sekiro: Shadow Die Twice, the hardcore title from FromSoftware.
Blind & Furious
Mitchriz offers here a terrible lesson in humility for those who think they are the king of the pad after having cheesed a boss of Dark Souls on a Sunday afternoon with his hand in his underpants—here, the extreme speedrunner finishes sekiro, one of the toughest games in FromSoftware’s catalog, in two short hours… all that blindfolded. Just that.
It is an impressive feat based on fundamentals that are altogether logical, but nevertheless spectacular. If you can’t rely on your eyes, memory and hearing become by default the two best allies of players specializing in this kind of blind runs… And if you succeed in finishing a “normal” game under these conditions is already a great effort in itself, finishing a FromSoftware souls-like—moreover, one of the most demanding—is simply extraordinary. The perf is to be seen and reviewed (no pun intended) on the official YouTube account of the AGDQ.
This is not the only run available on the event channel: all the games of the annual marathon are thus available in replay. This beginning of 2022 was marked by the arrival of newcomers like Lost Judgment and DEATHLOOP, a very special run for dead space 2, or even the excellent We Love Katamari whose Japanese runner not only offers an impeccable technique, but also a certain mastery of English all in the fundamentals.
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