Home NewsGaming Halo Infinite Helps Fix First Trilogy Writer And Three Third Party Studios

Halo Infinite Helps Fix First Trilogy Writer And Three Third Party Studios

by Henry Brown


Microsoft is throwing extra effort to ensure that the new part of the main Xbox gaming franchise comes out in a decent form. After 343 Industries canceled Halo Infinite’s release in November this year, the studio began recruiting third-party developers to fix the project. So, SkyBox Labs, Sperasoft, Certain Affinity and the scriptwriter of the original Halo trilogy are already working on the shooter.

SkyBox Labs joined Halo Infinite in late July. The studio has a long history of collaboration with 343 Industries, contributing to the PC version of Halo 5: Guardians Forge and helping to improve the latter for Xbox One X. behind Assassin’s Creed Odyssey, Anthem, Mass Effect: Andromeda and Tom Clancy’s Rainbow Six Siege. Her people will contribute to numerous components of the game.

In addition to this, Certain Affinity studio recently announced a partnership with 343 Industries. According to her, the team has been working on Halo since December 2019. Certain Affinity is a longtime Microsoft partner and is familiar with the Master Chief sci-fi series. In particular, the team has been working on the networking components of several Halo titles since 2006.

But the loudest news is that Joseph Staten, writer and director of cinematography for the original Halo trilogy, has returned to work on Halo. Staten left Bungie in 2013, a year before the release of Destiny, where he served as Creative Director. Since then, the developer has worked for Microsoft as a senior creative director – in particular, he was involved in the creation of Tell Me Why from Dontnod Entertainment, released today. Staten returned to the Halo franchise in 2015 and wrote Shadow of Intent with 343 Industries.


Halo Infinite was a key game for the launch of the Xbox Series X. However, after showing the story campaign to gamers and backlash, Microsoft and 343 Industries decided to postpone the project until 2021. Thurrott journalist Brad Sams spoke about why Halo Infinite is so bad, citing his sources.

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