Home News Ekto One boots will help you “move” in the virtual world, staying in place in reality

Ekto One boots will help you “move” in the virtual world, staying in place in reality

by Henry Brown


Virtual reality is increasingly being used in modern gaming and practical applications. Gamers, moving into the virtual world, find themselves in a rather ambiguous situation when the virtual hero moves in the computer space, and the player has to stay put.

Simultaneous stay in two worlds – real and virtual, negatively affects the player’s orientation system and, with prolonged work, disorients him and leads to motion sickness or to collision with real obstacles.

The device offered by Ekto VR in the form of wearable robotic boots, the work of which is consistent with the movements of the user in the VR headset and allows you to keep him in the center of the room, can partially solve the problem of movement in the real world of the player in the virtual space.

The construction of the Ekto One boots provides for the installation of rotating plates on the soles that unfold in the direction of the player’s movement. When performing a stepping motion, the wheel set rolls the gamer’s leg in the opposite direction of movement in virtual space. Thus, the player retains a sense of movement, but in real life he continues to mark time. When the hero stops, the wheels lock, keeping the user’s balance.

The boots are made of carbon fiber and, according to the developers, are light enough so as not to tire the player during a long stay in the computer world. HTC Vive Tracker is used to track motion in virtual reality. The only drawback at the present time is the too low speed of movement in the virtual world, supported by boots. Dynamic games are not yet suitable for Ekto One.

The boots have already passed all safety tests and are already available for corporate users organizing virtual games, conducting excursions or training using VR technologies. The next step will be the entry of Ekto One boots into the real consumer market. Pricing and release dates have yet to be announced.

Source: uploadvr

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