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Cocos Creator is the first game engine to support HarmonyOS Cocos Creator is the first game engine to support HarmonyOS

Gaming

Cocos Creator is the first game engine to support HarmonyOS 2.0

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Cocos has officially announced the release of an updated version of the Cocos Creator game engine, which became the world’s first engine to support the HarmonyOS 2.0 operating system.

Cocos Creator is a versatile development tool that allows developers to create games for all major platforms such as iOS, Android, Facebook Instant Games, WeChat Mini Games, HTML5 and desktop. The latest version of the engine, Cocos Creator 3.2, was officially unveiled at an event in Shanghai.

Cocos Creator supports both 2D and graphically complex 3D games. In addition, Cocos Creator 3.2 supports packaging games into HarmonyOS apps with the click of a button. In addition, Cocos Creator 3.2 supports the use of the capabilities of the PhysX physics engine. And Cocos Dashboard offers a unified downloader and launch portal for the Cocos Creator and Cocos Creator 3D engines.

Now game developers who started creating their Cocos Creator projects can complete development on the HarmonyOS platform. It is expected that in the near future new games based on this engine will appear in the AppGallery store, among which there may be exclusive HarmonyOS.

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Components

Intel compares Arc A750 to Nvidia GeForce RTX 3060 in games

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Intel compares Arc A750 to Nvidia GeForce RTX 3060 in

Intel has released its own performance data for the near-flagship Arc A750 graphics card. Judging by these data, the new product is slightly above the level of the Nvidia GeForce RTX 3060.

Intel compares Arc A750 to Nvidia GeForce RTX 3060 in games

Tested at 1080p and 1440p in 50 games using DirectX 12 and Vulkan graphics APIs. Based on benchmarks, the A750 is 3% faster than the RTX 3060 in DirectX 12 games at 1080p. It’s also about 5% faster at 1440p.

In games with Vulkan, the Intel card is about 4% faster than the RTX 3060 at 1080p and about 5% faster at 1440p.

Intel compares Arc A750 to Nvidia GeForce RTX 3060 in games

All tests were conducted without ray tracing and did not use performance enhancement technologies such as XeSS or DLSS.

Intel compares Arc A750 to Nvidia GeForce RTX 3060 in games

As for specific games, in Resident Evil VIII the A750 has a frame rate of 160 FPS, while the RTX 3060 has a frame rate of 133 FPS. In Dolmen, the figures are 263 FPS for the A750, but the RTX 3060 has a higher level – 347 frames per second.

Earlier it was reported that in the Cotrol game, the Intel card outperformed its competitors.

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Components

Intel introduced Arc Pro A40 and Arc Pro A50 graphics cards. But these are not the models that ordinary users and gamers are waiting for.

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Intel introduced Arc Pro A40 and Arc Pro A50 graphics

Everyone is waiting for real gaming graphics cards of the Arc line from Intel, but the company is in no hurry. But today, the range of Intel video cards has been replenished with two discrete models at once – Arc Pro A40 and Arc Pro A50. As the name suggests, they are designed for professional use. However, the characteristics are modest, so this most professional application will be limited.

Intel introduced Arc Pro A40 and Arc Pro A50 graphics cards.  But these are not the models that ordinary users and gamers are waiting for.

Both models have 6GB of GDDR6 memory, support real-time ray tracing and AV1 hardware encoding, and feature four Mini DP 1.4 ports. Arc Pro A40 has a peak consumption of 50 W, this card is a single-slot version, Arc Pro A50 is a dual-slot version, and its peak consumption is 75 W. Performance in the first case is 3.5 TFLOPS with single precision, in the second – 4.8 TFLOPS. For comparison, the performance of the old Radeon HD 6970 (it came out at the end of 2010) is 2.7 TFLOPS.

Intel introduced Arc Pro A40 and Arc Pro A50 graphics cards.  But these are not the models that ordinary users and gamers are waiting for.

Together with discrete solutions, the Intel Arc Pro A30M mobile GPU is also presented – it is in many ways similar to the Arc Pro A40, only there is less memory (only 4 GB GDDR) and the power consumption level is adjustable – from 35 to 50 watts. The new Intel GPUs will appear in off-the-shelf products later this year.

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Components

The Nintendo Switch Lite has a cheap competitor. Retroid Pocket 3 Handheld Game Console Launched With 4.7″ Screen, Quad-Core Processor And Android 11

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The Nintendo Switch Lite has a cheap competitor Retroid Pocket

Retroid has unveiled the Pocket 3 handheld game console with a design similar to that of the Nintendo Switch Lite. The novelty is inexpensive ($120 for the version with 2 GB of RAM and $130 for the version with 3 GB of RAM), but the performance is far from impressive.

The Nintendo Switch Lite has a cheap competitor.  Retroid Pocket 3 Handheld Game Console Launched With 4.7

So, the configuration of the Retroid Pocket 3 includes a screen with a diagonal of 4.7 inches and a resolution of 1334 x 750 pixels (frame rate – standard 60 Hz). The hardware platform is based on the SoC Unisoc Tiger T310 with one Arm Cortex-A75 core at 2.0 GHz and three Arm Cortex-A55 cores at 1.8 GHz. The GPU is PowerVR GE8300.

The Nintendo Switch Lite has a cheap competitor.  Retroid Pocket 3 Handheld Game Console Launched With 4.7

The console runs Android 11. It is endowed with an HDMI video output (the maximum resolution of the broadcast picture is 720p), a 4000 mAh battery, a standard headphone jack, and a pair of speakers. Sales of new items will start on August 20, while pre-orders are being accepted.

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