Not long ago, Apple announced its ultimate decision to completely abandon support for 32-bit applications and development environments on its ARM processor chips over the next two years – a similar story is now maturing in the bowels of the company. Google, which similarly intends to ditch this rather old software architecture. Moreover, today there is information that Apple’s management has already adopted a preliminary technical project for the next year, according to which the vast majority of Cortex-A processors will refuse to support 32-bit applications with the transition only to 64-bit applications.
This kind of transition is only a matter of time, since the simultaneous support of 32 and 64 bit applications on the same processor chip implies the need to do double work – both in terms of power consumption and in terms of performance. Thanks to the final transition to an exclusively 64-bit architecture, Apple will be able to noticeably increase not only the degree of performance of such applications on its chips, but also give them a slightly higher level of stability, which is a really significant point.
ARM chips of this level suggest the ability to make applications work much faster, although, as far as Apple’s plan is concerned, it can hardly be expected that it will quickly cope with this transition, since it needs to optimize and improve the performance of individual aspects of their applications – and the same goes for the inner workings of Google.
The gradual and active development of ARM chips in the mobile industry first of all allows more daring experiments with the development of much more complex and multifunctional applications that, although they require a higher level of resources from the final processor chip, at the same time offer a higher level of performance. So far, it remains to await the final decision of Apple regarding the implementation of its plan, which, by the way, may soon change noticeably for the sake of certain priority points.