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Apple has an analogue of Nvidia DLSS and AMD FSR Apple has an analogue of Nvidia DLSS and AMD FSR

Gaming

Apple has an analogue of Nvidia DLSS and AMD FSR technologies. Announced MetalFX Upscaling, designed to increase the frame rate in games

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Yesterday at the WWDC 2022 event, Apple introduced a lot of new things: something was told in detail (for example, about the new MacBook Air on the SoC M2), and something was touched upon very superficially. So, for example, Apple introduced the Metal 3 API and briefly talked about the MetalFX Upscaling technology. Meanwhile, this upscaling technology looks like a kind of answer to Nvidia’s proprietary DLSS and AMD FSR, and it can significantly improve the so-called gaming experience on Mac computers.

Apple has an analogue of Nvidia DLSS and AMD FSR technologies.  Announced MetalFX Upscaling, designed to increase the frame rate in games

Apple did not disclose any technical details. Apparently, the time has not yet come. In general terms, the point is to render a low-resolution image, which relieves the load on the GPU, and then MetalFX Upscaling imposes visual effects on the image (in fact, it scales) and applies anti-aliasing. This approach will allow you to get an image with a higher frame rate than if only hardware rendering was used for this. Apparently, the 16-core NPU of the new M2 platform will be actively used in the work of MetalFX Upscaling – many of yesterday’s Apple announcements regarding computers were one way or another tied to the new SoC.

Apple has an analogue of Nvidia DLSS and AMD FSR technologies.  Announced MetalFX Upscaling, designed to increase the frame rate in games

The proprietary upscaling technology will be used in Resident Evil Village when it comes out for Mac computers. Capcom promises that the game will run seamlessly at Full HD resolution on a MacBook Air display and at 4K resolution on a MacStudio. No Man’s Sky for Mac and iPad will also support MetalFX, as will Grid Legends (for Mac).

Apple has an analogue of Nvidia DLSS and AMD FSR technologies.  Announced MetalFX Upscaling, designed to increase the frame rate in games

The second technology implemented within MetalFX and also directly affecting performance in games is Fast Resource Loading. Its meaning is approximately the same as that of Microsoft Direct Storage – the API will allow the GPU to access system memory directly, bypassing the CPU. This will ensure both faster loading of games in general, and faster loading of textures in large open worlds that are rich in graphics and effects.

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Gaming

Published the first live photo of the virtual reality helmet Sony PlayStation VR2

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Published the first live photo of the virtual reality helmet

The PlayStation VR2 virtual reality helmet has not yet got a release date, but its photo has already appeared on the network. Developers from Bit Planet Games have published a photo of new items. True, then they promptly deleted the photo, but copies have already been distributed over the network.

Published the first live photo of the virtual reality helmet

The new helmet is being created for the PlayStation 5 console, although many hope to be compatible with the PC. The novelty is expected to receive OLED displays with a resolution of 2000 x 2040 per eye, support for HDR, a frequency of 120 Hz and a viewing angle of 110 degrees. The novelty is also credited with eye tracking and a single data and power cable, while the new controllers will receive adaptive triggers and an advanced vibration mechanism.

The new helmet is said to support Horizon Call of the Mountain, No Man’s Sky, The Walking Dead: Saints & Sinners: Retrebution and Resident Evil Village. Other games are also expected to appear.

There is no exact release date yet, it is assumed that the helmet will appear in the first half of 2023. He is credited with a cost of 400 euros.

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Gaming

Valve has quietly degraded some Steam Deck, although it claims that gamers will not feel the difference

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Valve has quietly degraded some Steam Deck although it claims

Valve recently announced that it plans to double Steam Deck shipments in the coming months. However, it seems that this may not be to the liking of users. Reportedly, some new 256GB and 512GB storage Steam Deck models will now ship with PCI Express 3.0 x2 SSD instead of PCI Express 3.0 x4. This halves the read and write speed.

Valve has quietly degraded some Steam Deck, although it claims that gamers will not feel the difference

Valve responded to this information and stated that during testing they did not notice any effect on gaming performance. It’s hard to say if this is true yet, but it can be assumed that slower drives will increase the loading time of level games.

It’s funny that this happened in parallel with the company’s statement about why you should not put long SSDs in the console. After all, for this it is necessary to remove the thermal pads, which can lead to overheating of the power system.

To find out which SSD is installed in the console, you need to go to the list of drives and the SSD model will be visible on the right panel. If E13T is not listed in its name, it is most likely a slower version.

Not only Valve creates portable consoles. The Chinese brand Ayaneo is preparing a Next II solution with discrete graphics and powerful processors.

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Components

The world’s first portable game console with a discrete graphics card. Ayaneo Next II will be available on AMD and Intel platforms

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The worlds first portable game console with a discrete graphics

Thanks to the Ryzen 6000U processors, a lot of portable game consoles with excellent performance will appear on the market in the near future. But the new Ayaneo company shows that you can do without the new AMD processors.

The world's first portable game console with a discrete graphics card.  Ayaneo Next II will be available on AMD and Intel platforms

The console called Next II will be released at the end of the year and will offer the most unexpected configuration. The fact is that this will be the first portable set-top box with a discrete graphics card!

The novelty will be available either with a combination of a Ryzen 6000 processor and a Radeon RX 6000 3D card, or with a pair of an Intel Alder Lake CPU and a DG2 GPU, that is, the Arc family.

Unfortunately, there are no details, but we can assume that we are talking about the Radeon RX 6300M ​​and Arc A350M or A370M. And it’s still not very clear whether it makes sense to use such components in a portable set-top box, especially considering that there is a Ryzen 6800U.

There are no other technical details about the console yet, but it is known that it will be very large, and the price will be very high.

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