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AMD has smashed Intels latest 3D accelerator The simplest Radeon AMD has smashed Intels latest 3D accelerator The simplest Radeon

Gaming

AMD has smashed Intel’s latest 3D accelerator. The simplest Radeon RX 6500M beats the Intel Arc A370M in five games by a decent margin

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Intel has finally officially introduced its Arc series 3D cards, but so far only for laptops and without much specifics regarding performance: the official slides show a comparison with integrated graphics in Intel processors, but it’s clear that a discrete solution will be faster. And what is the performance of Arc A370M relative to Nvidia and AMD counterparts? There is no data on the comparison with Nvidia yet, but AMD has published a slide comparison of its budget model Radeon RX 6500M with Intel Arc A370M. And here, alas, everything is not in favor of Intel.

AMD has smashed Intel's latest 3D accelerator.  The simplest Radeon RX 6500M beats the Intel Arc A370M in five games by a decent margin

We should start with the fact that the Radeon RX 6500M and Arc A370M are as close as possible in terms of characteristics. Both have 1024 cores each, both are manufactured by TSMC on a 6nm process technology, both have 4 GB of GDDR6 memory with a 64-bit bus. And even the TDP values ​​u200bu200bare the same here – 35-50 watts. But what about performance?

AMD has smashed Intel's latest 3D accelerator.  The simplest Radeon RX 6500M beats the Intel Arc A370M in five games by a decent margin

As you can see, in five games, the Arc A370M is inferior to the Radeon RX 6500M, and in the same F1 2021 – more than twice. It is clear that AMD for comparison chose games that are convenient for themselves – better adapted for AMD GPUs, but this data cannot be discounted.

After the release of laptops with Arc A370M, detailed independent tests will appear that will dot the i’s. But in the meantime, we can say that even with the base models of Nvidia and AMD in the face of the GeForce RTX 2050 and Radeon RX 6500M, the new Intel product will be difficult to compete.

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Microsoft plans to launch a mobile game store to compete with Apple and Google

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Microsoft plans to launch a mobile game store to compete

Microsoft intends to launch a new app store with games for smartphones based on Android and iOS. This will happen next year if regulators approve a deal to acquire Activision Blizzard for $68.7 billion. As Xbox head Phil Spencer said at the Game Developers Conference, this will allow Xbox and content to be offered both from Microsoft itself and from partners at any devices.

Microsoft plans to launch a mobile game store to compete with Apple and Google

Source: ft.com

We want to be able to offer Xbox and content from both us and our third party partners on any screen anyone wants to play.‘ Spencer explained. He clarified that at the moment this cannot be done on mobile devices, but the company wants to “build a world” in which “such devices will be open.”

Apparently, we are talking about new rules by which Apple and Google should allow the use of third-party app stores on their mobile platforms.

As for the deal between Microsoft and Activision Blizzard, this is opposed by Sony. If the deal does go through, it would allow Xbox developers to increase competition on the “biggest platform people play on,” smartphones, of course. After all, Microsoft plans to fill the lack of mobile games with Activision Blizzard projects.

Spencer has not yet announced the launch date of the store, so it remains to be seen.

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Now for game designers: ChatGPT in the Unity editor will help create games

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Now for game designers ChatGPT in the Unity editor will

A user named keijiro introduced a very interesting concept – the ChatGPT deep learning model in the Unity editor for creating games. With this system, the generation of game scenes and environments has become easier, since you only need to set a text query. The project is called AICommand.

Now for game designers: ChatGPT in the Unity editor will help create games

Image generated by Midjourney neural network

At the same time, the author honestly admits that this is only a concept, not a finished product, the whole system does not always correctly understand requests, which will lead to errors in the game. However, in general, this is a rather curious tool that can potentially improve the work of game designers.

The author notes that Unity version 2022.2 or newer is required to work, no other requirements are given. The project itself is available on GitHub.

Note that earlier another generative one has already been able to replace musicians, creating music based on images.

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For lovers of nostalgia. Retroid Pocket Flip is a compact and inexpensive console with Dreamcast, PSP, Nintendo 64, Playstation 2, Wii and GameCube emulators

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For lovers of nostalgia Retroid Pocket Flip is a compact

The Retroid project introduced the Pocket Flip foldable game console. The novelty technically repeats the well-known portable game console Retroid Pocket 3+, but at the same time it is made in a folding case.

For lovers of nostalgia.  Retroid Pocket Flip is a compact and inexpensive console with Dreamcast, PSP, Nintendo 64, Playstation 2, Wii and GameCube emulators

Pocket Flip received a touch screen with a diagonal of 4.7 inches and a resolution of 1334 x 750 pixels, an SoC with two Arm Cortex-A75 and six Cortex-A55 cores at 2.0 GHz, an Arm Mali-G52 GPU and 4 GB of RAM.

For lovers of nostalgia.  Retroid Pocket Flip is a compact and inexpensive console with Dreamcast, PSP, Nintendo 64, Playstation 2, Wii and GameCube emulators

Built-in flash memory – 128 GB. The operating system is Android 11, supplemented by emulators of various gaming systems – Dreamcast, PSP, Nintendo 64, Playstation 2, Wii and GameCube. So the console is compatible with a wide variety of classic games.

For lovers of nostalgia.  Retroid Pocket Flip is a compact and inexpensive console with Dreamcast, PSP, Nintendo 64, Playstation 2, Wii and GameCube emulators

The battery capacity was 5000 mAh, there are Wi-Fi and Bluetooth adapters, USB-C, a standard headphone jack, and a Mini-HDMI video output. The weight of the console is 270 grams, dimensions – 139 x 82 x 25.4 mm.

For lovers of nostalgia.  Retroid Pocket Flip is a compact and inexpensive console with Dreamcast, PSP, Nintendo 64, Playstation 2, Wii and GameCube emulators

Pre-sales start on March 21, the price is from 150 to 165 dollars. Deliveries of new items – from April 10.

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